> For the complete documentation index, see [llms.txt](https://nbmofficialwiki.gitbook.io/nbm-shadow-depths/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nbmofficialwiki.gitbook.io/nbm-shadow-depths/overview/nft-battle-miners-official-wiki/vii-shadow-depths/games-logic/repair-dismantle-destroy-equipment.md).

# Repair / dismantle / destroy equipment

Various actions can be triggered on equipment. Find bellow what each action does and how to use them.

### Where and how ?

1\) First head over to your clone's inventory. You will find your clone's warehouse where all your equipment are stored.

<figure><img src="/files/8bvDEqPjX6yuVA565VuQ" alt=""><figcaption><p>List of equipment stored in the clone's warehouse from the Inventory section.</p></figcaption></figure>

2\) By clicking on any equipment, you will see the available actions to perform on them. Note that every locked equipment (with a little yellow lock ![](/files/cXiMrLHFOVaxB1WAVpre) on it) will have to be unlocked ![](/files/1KRMgZii50rLyIFFfrHq) first to make all actions showing.

<figure><img src="/files/9xazeghhHswwrY0Zn0ez" alt=""><figcaption><p>Actions available on a Rare unlocked Pilote Armor.</p></figcaption></figure>

{% tabs %}
{% tab title="Repairing" %}
As mentioned in the previous section, if an equipment is badly damaged, it can be repaired. Each repair has a specific cost in [FUSIUM](/nbm-shadow-depths/overview/nft-battle-miners-official-wiki/iii-resources/fusium.md) which is calculated as follow:&#x20;

<figure><img src="/files/xBMJV9dKcgsVvxTKEaBc" alt=""><figcaption><p>Repair button on a common Pilot blaster.</p></figcaption></figure>

**Repair price = 10% of the craft price for a 100% full repair**&#x20;

For instance, if an object is damaged at 100% and cost 5000 Fusium to craft it, it will cost 500 Fusium to repair it back to 100%.

#### Few things you should know :

* Printed items use a base of 2000 FUSIUM for the repair cost
* Each time an object is being repaired, it's [max durability](/nbm-shadow-depths/overview/nft-battle-miners-official-wiki/vii-shadow-depths/games-logic/durability.md#maximum-durability) decrease.
* The decrease in maximum durability is equal to 20% of the repair.

{% hint style="info" %}
There is no difference between repairing an item multiple times when its current durability is high versus repairing an item once when its current durability is low.&#x20;
{% endhint %}
{% endtab %}

{% tab title="Dismantling" %}
Dismantling is the action of destroying an item and trying to get some resources/materials back.&#x20;

<figure><img src="/files/kKW3McifDn0Ts2XjIfti" alt=""><figcaption><p>Dismantle button on a common Pilot Helmet.</p></figcaption></figure>

Dismantling adheres the following rules :

* To dismantle an object, Corporate Leaders must quickly **click twice** on the dismantle button located near the object they want to dismantle.
* When dismantling an object, the player can only get back some of the materials required to craft the given object (no tokens nor equipment from the original recipe).
* Players will get back between 25-65% of each materials amount required to craft the item (one of each guarantee above 30% max durability)
* The amount of object received depends on the maximal durability of the item being dismantled.
* Printed NFTs from **Pilot/Scout/Ranger** Collection **can** be dismantle. All other printed NFTs **can not** be dismantle.

{% hint style="info" %}
[**Printed**](/nbm-shadow-depths/overview/nft-battle-miners-official-wiki/vii-shadow-depths/nfts/allocate-and-print.md#print-a-copy) equipment Yield 50% fewer materials when dismantled.
{% endhint %}
{% endtab %}

{% tab title="Destroying" %}
Destroying an object is the action of getting rid of a piece of equipment without any intention of getting any resource/material back. This function is mostly used on equipment with little to no remaining durability.&#x20;

<figure><img src="/files/xyxm6jrEDIoKMqKfAHXm" alt=""><figcaption><p>Destroy button on common Pilot Boots.</p></figcaption></figure>

This function is mostly used to :

* Free up space into player's inventory
  {% endtab %}
  {% endtabs %}
