🌐ALCHEMY LAB
The Alchemy Lab is a place managed by the Alchemist, where players can use the materials they have collected to cook Isotonics, powerful potions with various effects.
Alchemy follows a few rules:
To create a recipe, players must mix at least 1 liquid, 1 solid, and 1 essence.
Not all combinations lead to a recipe. It is up to each player to try different combinations and identify working ones.
Recipes could involve materials of any rarity. An Ultimate recipe does not necessarily require three Ultimate materials; it could be a mix of any rarity.
If a player is the first one to discover a recipe, they automatically patent it. The recipe then becomes public and can be used by anyone else. Every time a player uses the recipe, the owner of the patent automatically collects a 12.5% fee as royalty.
Patents are materialized by NFTs that players automatically receive when they discover a working recipe.
Patents can be sold, transferred, or exchanged like any other NFTs.
Patents also act as a 5% booster for mining operations.
Many Isotonics can come in 5 rarities with a patent associated to each rarity: Common (Nanotonic), Rare (Macrotonic), Epic (Exotonic), Legendary (Hypertonic), and Ultimate (Gravitotonic).
Some Isotonics are unique and only come in one rarity.
When crafting 1 recipe, a player earns 1 point of XP. When a player collects enough XP, they can upgrade their lab using Actium and Constructium. Different rarities unlock different bonuses according to the table below:
The XP resets with each level-up. For instance, reaching level 3 requires 15 points of XP (5 to reach level 2 + 10 to reach level 3).
The price to cook the recipe is dictated by the rarity of the essence used in the mix.
Based on the rarity of the essence, the Alchemist charges the following prices:
If a recipe is already known, the 12.5% royalty fee applies on top of the Alchemist fee.
For more information about the Alchemy lab, you can watch the following video:
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