Season 2
Whatβs new?
Removal of the most tedious tasks and addition of new tasks.
Additional rewards with the pass (Energy cells and more!)
More tasks (175 vs. 163 from season 1).
Introduction of a skill tree : Every level up, you gain 1 point that can be used to improve your cloneβs skills in the skill tree.
Allocation revamp : You allocate NFTs as before, but now you can claim them back!
Printing now requires some Actium.
Leaderboard will work in the same was as the previous season. However, your clone must be level 10 or above to be eligible for WAXP rewards (total value $6000)
Addition of a new category of tasks: Arcadian Champions. This category contains fewer tasks, but they are much more challenging to complete.
New equipment set: Scout!
Addition of Elite Guardians: These monsters (currently one) are the protectors of Arcadia. They are extremely difficult to defeat and can only be found in the depths of Arcadia. They will act as bosses for all upcoming seasons.
New moon: You can now explore Marama and its toxic environments.
Addition of more monsters.
More materials to collect. Some materials will also be rarer (e.g. Dark killer).
Monster evolution: After the first season, Arcadian creatures learned how to adapt to the cloneβs invasion and started developing skills. There are 7 new skills that monsters will be able to use, and your clone will have to learn how to deal with them.
UI/UX improvements: Many small changes, including the ability to multi-select items when selling.
Defense now gives more protection (correction factor improved from 1 to 1.5)
Equipment drop reduced 4% => 3.5%
1% increase of token mined every 20 levels past mine max level
Change in the exploration rate: 10 events = 1% exploration (was 20 events before)
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