Season 10

Tasks

  • Most of the task lines are refreshed Added a new optional task for Arcadian Champion : Task 179

Ship

  • Storage level 2 : Replace Edgy screw (mine 2) for Standard valve (mine 1).

Craft recipes

  • Increased material requirements by ~20% for Scout and Ranger equipment.

Missions

  • Infinite mine (mine 8) : Removed Berserker, added 20% Scararat + 15% Batwolf

  • Lethal abyss (mine 16) : Removed Floral lurker, add 5% Toxikarachnid + 20% Plaguestinger.

  • Tungiian Jungle Depths (mine 22) : Less Electrocharger, added 5% Nebula nebulight.

  • Now Guardian mines (mines 8, 16 and 22) drop less materials in general. Part of those materials have been relocated to less attractive mines.

Monsters

  • Some monsters from last two mines (mine 21 and 22) got stronger.

  • Shockpiercer (Tungii) : Slightly lower surprise chance.

  • Electrocharger (Tungii) : Overall stronger, less damage, more life/defense/accuracy/evasion/critic_damage/speed/elec_damage/elec_resistance/stun_resistance/suprise_attack.

  • Thunderstorm (Tungii) : Overall stronger, more life/damage/accuracy/evasion/speed/resistances/stun/stun_resistance/phys_block and added counter regen.

  • Zapphyre (Tungii) : Overall stronger, more damage/accuracy/resistances, have a bit of armor_bypass and added slight life steal.

Weapons

  • Midas' hand : nerfed enemy_drop_chance from 8/11/14/17/20 to 4/7/10/13/16

  • Assassin's Dagger : nerfed surpr_crit_damage from 20/40/60/80/100 to 20/35/50/65/80 and crit_damage from 300/325/355/390/430 to 290/315/345/380/420

Lumite Forge staking release

SOL in season pass

Lumite in leaderbaord rewards

Last updated