Season 10
Tasks
Most of the task lines are refreshed Added a new optional task for Arcadian Champion : Task 179
Ship
Storage level 2 : Replace Edgy screw (mine 2) for Standard valve (mine 1).
Craft recipes
Increased material requirements by ~20% for Scout and Ranger equipment.
Missions
Infinite mine (mine 8) : Removed Berserker, added 20% Scararat + 15% Batwolf
Lethal abyss (mine 16) : Removed Floral lurker, add 5% Toxikarachnid + 20% Plaguestinger.
Tungiian Jungle Depths (mine 22) : Less Electrocharger, added 5% Nebula nebulight.
Now Guardian mines (mines 8, 16 and 22) drop less materials in general. Part of those materials have been relocated to less attractive mines.
Monsters
Some monsters from last two mines (mine 21 and 22) got stronger.
Shockpiercer (Tungii) : Slightly lower surprise chance.
Electrocharger (Tungii) : Overall stronger, less damage, more life/defense/accuracy/evasion/critic_damage/speed/elec_damage/elec_resistance/stun_resistance/suprise_attack.
Thunderstorm (Tungii) : Overall stronger, more life/damage/accuracy/evasion/speed/resistances/stun/stun_resistance/phys_block and added counter regen.
Zapphyre (Tungii) : Overall stronger, more damage/accuracy/resistances, have a bit of armor_bypass and added slight life steal.
Weapons
Midas' hand : nerfed enemy_drop_chance from 8/11/14/17/20 to 4/7/10/13/16
Assassin's Dagger : nerfed surpr_crit_damage from 20/40/60/80/100 to 20/35/50/65/80 and crit_damage from 300/325/355/390/430 to 290/315/345/380/420
Lumite Forge staking release
SOL in season pass
Lumite in leaderbaord rewards
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