From maintenance to riots, this section of the wiki will cover the different physical limitations that need to be considered when sending a mining operation.
From the left tab to the right tab, when sending an operation, the player encounters the following physical limitations:
For each operation, reaching the mining site takes 20 minutes. Coming back to the space station also takes 20 minutes. During this time, the operation is not mining; it is simply traveling between two points, the space station and the mining site.
Once the units reached the mining site, the first 2 mining rounds (hour 1 and two are less profitable).
During the first hour, the miners will mostly spend their time preparing their tools, getting organized, and starting the heavy equipment. The operation will only produce 50% of the resources it is supposed to generate.
During the second hour, the miners will finish the installation of their setup. They will be more efficient than during the first hour, but they will not yet operate at full capacity. The operation will produce 75% of the resources it is supposed to generate.
After the second hour, the operation will be fully operational, and it will work at maximal capacity.
In the beginning of January 2071, a small strike appeared on Ventus where miners were contesting the working hours. Some miners complained that they had been mining for more than 4 months straight without any break. On the 21st of February 2071, the strike that originally started on Ventus became global and affected every mining activity in Arcadia. Miners started to quit their mining sites and returned to their space stations without the approval of the Corporate Leader. For more than 6 hours, over 97.6% of the Arcadian mining operations were not functional.
When Corporate Leaders noticed this issue, they gathered on the NBM Discord to try to find a solution. Under the guidance of the Arcadian Council, the unanimous vote for the Arcadian Rebellion Act, a measure preventing workers from working for an unlimited amount of time with a choice to leave their post after 48 hours of straight mining.
Timelapse of the events that happened during the great Arcadian strike. From left to right: 1) Initial revolt on Ventus. 2) Massive Arcadian strike. 3) Room in which the Arcadian council and the major Corporate Leaders met to come to an agreement. 4) Anarchy after the miners discovered that Corporate leaders were about to punish some workers as an example. 5) Interstellar joy after the final agreement between workers and Corporate Leaders has been concluded.
The events that took place in-game and on Discord allowed the NBM team to introduce a new feature called the Arcadian Rebellion Act. In addition to the maintenance aspect, this mechanic ensures that every player pays attention to their mining rigs. The logic adheres to the following rules:
After 48 hours of straight mining, the miners inside an operation can decide to stop working and go back to their space station. This event is called 'a revolt'.
The probability of revolt for each operation increases by 1% every hour after 48 hours. This percentage is cumulative (e.g., 49 hours of straight mining: 1% chance of revolt per hour; 50 hours of straight mining: 2% chance of revolt per hour; 51 hours: 3% per hour, and so on).
Each operation is independent. Some operations will revolt earlier than others.
When a revolt happens, the mining operation returns to the space station (20 minutes travel) and deposits all the resources collected into the player's wallet (the operation stops, but the player doesn't lose the resources mined by the given operation).
Having a higher Corporate Rank allows workers to work longer and go beyond this initial limitation of 48 hours.